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Lädt ... Polygonal Modeling: Basic and Advanced Techniques (Worldwide Game and Graphics Library) (2005. Auflage)von Mario Russo
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Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya. Keine Bibliotheksbeschreibungen gefunden. |
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Google Books — Lädt ... GenresMelvil Decimal System (DDC)006.693Information Computer Science; Knowledge and Systems Special Topics Computer Graphics Special topics in computer graphics Three-dimensional graphicsKlassifikation der Library of Congress [LCC] (USA)BewertungDurchschnitt:
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