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The Laundry (2010)

von Gareth Hanrahan, Jason Durall, John Snead

Weitere Autoren: Charles Stross (Einführung)

Reihen: The Laundry RPG (1)

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533486,763 (4.17)4
CAPITAL LAUNDRY SERVICES - WHAT NEEDS TO BE CLEANED UP? There are things out there, in the weirder reaches of space-time where reality is an optional extra. Horrible things, usually with tentacles. Al-Hazred glimpsed them, John Dee summoned them, HP Lovecraft wrote about them, and Alan Turing mapped the paths from our universe to theirs. The right calculation can call up entities from other, older universes, or invoke their powers. Invisibility? Easy! Animating the dead? Trivial! Binding lesser demons to your will? Easily doable! Opening up the way for the Great Old Ones to come through and eat our brains? Unfortunately, much too easy. That's where the Laundry comes in - it's a branch of the British secret service, tasked to prevent hideous alien gods from wiping out all life on Earth (and more particularly, the UK). You work for the Laundry. The hours are long, the pay is sub-par, the co-workers are... interesting (in the Chinese curse sense of the word), and the bureaucracy is stifling - but you do get to wave basilisk guns and bullet wards around, and to go on challenging and exciting missions to exotic locations like quaint, legend-haunted Wigan, cursed Slough and Wolverhampton where the walls are thin. You may even get to save the world. Just make sure you get a receipt.… (mehr)
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The RPG I am currently running with my group, in which the players take the parts of British civil servants working for a secret department of the Security Services which is tasked with protecting Her Britannic Majesties Domains and Protectorates - and, incidentally the world - from all manner of unspeakable, tentacled monstrosities from beyond space and time. [a:HP Lovecraft|9494|H.P. Lovecraft|http://photo.goodreads.com/authors/1263313703p2/9494.jpg] called them The Old Gods, others have called them the Many-Angled Ones, but they are multitudinous and ever hungry for human souls (or quantum thought patterns, as modern terminology has it), and almost always possessed of some deranged cult that feels summoning them to our world is a good idea. Add to this the aspects of the espionage genre that [a:Charles Stross|8794|Charles Stross|http://photo.goodreads.com/authors/1218218373p2/8794.jpg] has woven into the novels on which the game is based and the authors make full use of here, and you have a fun game that can be played as any mix of Lovecraft and [a:le Carre|4400777|Le Carre|http://www.goodreads.com/images/nophoto/nophoto-U-50x66.jpg] that you wish.

The characters are not superheroes, or even necessarily heroes, just ordinary people who have been inducted (often forcefully after being involved in an Incident) into the dark secrets that hide behind our modern, wipe-clean world. Magic has always existed, of course, but the utterance of complex grammatical and mathematical summoning structures (or spells and incantations, if you prefer) was always hit and miss until Alan Turing developed both the computer and the algorithms that made the process a little safer. Hence there is a substantial emphasis on IT and CD (Information Technology and Computational Demonology), with gadgets like the specially adapted Apple product (nicknamed the NecronomiPhone) being a must have for any smart Laundry operative.

The system used is the classic BRPS (Basic Role-Playing System, usually pronounced 'burps'), a nice simple metric that leaves most of the emphasis on role playing rather than dice but offers a good solid backbone for the mechanical aspects of the game. It is also a natural fit for this setting; having been developed from the original Call of Cthulhu RPG system the players should feel right at home as their characters' sanity begins to ebb away when they encounter all manner of squamous, cyclopean terrors. ( )
  Pezski | Jun 21, 2020 |
Based on Charles Stross's series (collected in On Her Majesty's Occult Service) where C'thulhu meets Len Deighton; where nerds and geeks have to become spies in order to protect the human world. Uses Chaosium's Basic Role Playing and a bit of Call of Cthulhu, but with some (very dark) humor thrown on; the worst opposition may well be your own bureaucracy, more than the eldritch horrors. ( )
  BruceCoulson | Jul 16, 2014 |
The Laundry est un jeu de rôles reprenant la série de livres et de nouvelles débutée dans Le Bureau des Atrocités. Il utilise le système de jeu de Chaosium provenant de l'Appel de Cthulhu, ce qui est logique, les deux s'abreuvant à la même source.
Le livre est une compilation des informations du livre adaptée au jeu, plutôt écrite de manière sympathique (Gareth Hanrahan étant l'auteur de beaucoup de matos funky). Etant donné qu'il s'agit d'une agence gouvernementale combattant les horreurs-de-par-delà-les-dimensions, il s'agit d'une excellente addition à Delta Green, ce qui est une bonne chose vu la postface du Bureau des Atrocités.

Bref, l'humour geek et l'agence dénuée de moyen qui combat le Mythe ont été conservés, ce qui est l'essentiel. Un bon jeu. ( )
  greuh | Feb 28, 2011 |
keine Rezensionen | Rezension hinzufügen

» Andere Autoren hinzufügen

AutorennameRolleArt des AutorsWerk?Status
Gareth HanrahanHauptautoralle Ausgabenberechnet
Durall, JasonHauptautoralle Ausgabenbestätigt
Snead, JohnHauptautoralle Ausgabenbestätigt
Stross, CharlesEinführungCo-Autoralle Ausgabenbestätigt

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CAPITAL LAUNDRY SERVICES - WHAT NEEDS TO BE CLEANED UP? There are things out there, in the weirder reaches of space-time where reality is an optional extra. Horrible things, usually with tentacles. Al-Hazred glimpsed them, John Dee summoned them, HP Lovecraft wrote about them, and Alan Turing mapped the paths from our universe to theirs. The right calculation can call up entities from other, older universes, or invoke their powers. Invisibility? Easy! Animating the dead? Trivial! Binding lesser demons to your will? Easily doable! Opening up the way for the Great Old Ones to come through and eat our brains? Unfortunately, much too easy. That's where the Laundry comes in - it's a branch of the British secret service, tasked to prevent hideous alien gods from wiping out all life on Earth (and more particularly, the UK). You work for the Laundry. The hours are long, the pay is sub-par, the co-workers are... interesting (in the Chinese curse sense of the word), and the bureaucracy is stifling - but you do get to wave basilisk guns and bullet wards around, and to go on challenging and exciting missions to exotic locations like quaint, legend-haunted Wigan, cursed Slough and Wolverhampton where the walls are thin. You may even get to save the world. Just make sure you get a receipt.

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