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Lädt ... Dungeon World (2016. Auflage)von Sage LaTorra (Autor), Adam Koebel (Autor)
Werk-InformationenDungeon World von Sage LaTorra
Lädt ...
Melde dich bei LibraryThing an um herauszufinden, ob du dieses Buch mögen würdest. Keine aktuelle Diskussion zu diesem Buch. Liked this a lot but forgot to review it when I was done. I often wonder why people keep on writing new games to do the same thing we already have so many systems for but this was very innovative, definitely leaning more towards a story-telling game than a crunchy system like Pathfinder. It also heavily encouraged "flying by the seat of your pants" GM'ing, which isn't my style at all (unless it has to be) so I felt like reading it was stretching my tolerance (which is good). I want to give this a try and see how it goes, maybe the minimalism of it will work for the 45 year-old me. It definitely wouldn't have worked for the younger me who loved crunchy, complicated systems. Zeige 2 von 2 keine Rezensionen | Rezension hinzufügen
"Dungeon World is a roleplaying game of fantasy adventure. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory." -- Keine Bibliotheksbeschreibungen gefunden. |
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Google Books — Lädt ... GenresKeine Genres Melvil Decimal System (DDC)793.93The arts Recreational and performing arts Indoor games and amusements Other indoor amusements Adventure and fantasy gamesKlassifikation der Library of Congress [LCC] (USA)BewertungDurchschnitt:
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This book is filled with all kinds of advise, a lot of it you'll have come across many times in many other core books but some of it will lead you to an entirely new way of thinking. For example, when you roll the dice here, you're rolling for the consequences to your actions rather than just to see if you succeed. This means that there is always a narrative consequence to every action. It's kind of like a continual accumulation of fiction that results from each and every situation, and this is a true godsend when it comes to attempting solo play.
Very informative. Makes a change to see something really and truly different from an rpg core book. ( )