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Agency von William Gibson
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Agency (2020. Auflage)

von William Gibson (Autor)

MitgliederRezensionenBeliebtheitDurchschnittliche BewertungDiskussionen
1,1584317,287 (3.65)37
Fiction. Literature. Science Fiction. Thriller. HTML:AN INSTANT NEW YORK TIMES BESTSELLER

??ONE OF THE MOST VISIONARY, ORIGINAL, AND QUIETLY INFLUENTIAL WRITERS CURRENTLY WORKING?* returns with a sharply imagined follow-up to the New York Times bestselling The Peripheral.

 
William Gibson has trained his eye on the future for decades, ever since coining the term ??cyberspace? and then popularizing it in his classic speculative novel Neuromancer in the early 1980s. Cory Doctorow raved that The Peripheral is ??spectacular, a piece of trenchant, far-future speculation that features all the eyeball kicks of Neuromancer.? Now Gibson is back with Agency??a science fiction thriller heavily influenced by our most current events.
 
Verity Jane, gifted app whisperer, takes a job as the beta tester for a new product: a digital assistant, accessed through a pair of ordinary-looking glasses. ??Eunice,? the disarmingly human AI in the glasses, manifests a face, a fragmentary past, and a canny grasp of combat strategy. Realizing that her cryptic new employers don??t yet know how powerful and valuable Eunice is, Verity instinctively decides that it??s best they don??t.
 
Meanwhile, a century ahead in London, in a different time line entirely, Wilf Netherton works amid plutocrats and plunderers, survivors of the slow and steady apocalypse known as the jackpot. His boss, the enigmatic Ainsley Lowbeer, can look into alternate pasts and nudge their ultimate directions. Verity and Eunice are her current project. Wilf can see what Verity and Eunice can??t: their own version of the jackpot, just around the corner, and the roles they both may play in it.
… (mehr)
Mitglied:cvanderz
Titel:Agency
Autoren:William Gibson (Autor)
Info:Berkley (2020), 416 pages
Sammlungen:Deine Bibliothek
Bewertung:
Tags:Keine

Werk-Informationen

Agency von William Gibson

Kürzlich hinzugefügt vonprivate Bibliothek, acidzebra, Abcdarian, Retrogamer1982, ruspolarbear, grkvlt, Jambyfool, hloken
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(Print: January 21, 2020; 978-1101986936; Berkley; 416 pages) Audio: 1/21/2020; 9780525498438; Penguin Random House Audio; duration 10:18:39 (9 parts). (Film: No.)

SUMMARY/ EVALUATION:
Verity opens a package, having just taken a job as something like a product analyzer. This particular product seems to be some sort of AI device, with very convincing personality traits. When Gavin, from the company that hired Verity, refuses to provide any information, asking HER to tell THEM exactly what it is and does, the device cuts off all monitoring from the company and enlists Varity in it’s own project, which is far-reaching and dangerous. Enter a world of drones, time travel, alternate realities, and adventure.
This is another title I chose from Goodreads top reads of 2020. I wanted to try genres I typically don’t (like this science fiction novel), just for the adventure. I enjoyed the conversation style between Verity and Eunice (the AI device). I struggled with the sci-fi nature of a tech, rather than character, driven plot.

AUTHOR:
William Gibson (3/17/1948). According to Wikipedia, “Gibson coined the term 'cyberspace' for 'widespread, interconnected digital technology' in his short story 'Burning Chrome' (1982), and later popularized the concept in his acclaimed debut novel Neuromancer (1984). These early works of Gibson's have been credited with 'renovating' science fiction literature in the 1980s.'''

NARRATOR:
Lorelei Elizabeth King (10/29/1953). According to Wikipedia, Lorelei “is an American actress, screenwriter and development executive who has been based in the United Kingdom since 1981. She has narrated audiobooks, acted in radio plays for BBC Radio 4 and appeared on television.”
I enjoyed her narration of this book.

GENRE: Fiction, Science Fiction

LOCATIONS:
San Francisco and London

SUBJECTS:
Bots, Droids, Artificial Intelligence, Future, Technology, Nuclear disaster, Politics, Military

SAMPLE QUOTATION:
“Picking up the headset and switching it on, she hung it from her right ear, settling the earbud. She put the glasses on, pressing their low-profile power-stud. The headset pinged, a cursor appearing. A white arrow, centered in her field of vision. Then moving down, of its own accord, to the empty boxes, the chargers, the black phone.
'Here we go,' said a woman's husky voice in Verity's ear. Glancing to her right, toward what would have been the voice's source had anyone been there, Verity inadvertently gave whoever was controlling the cursor a view of the living room. 'Got a hoarding issue, Gavin?' the voice asked. the cursor having settled on the miniature junkyard of semi-disassembled vintage electronics on Joe-Eddy's workbench.
'I'm not Gavin,' Verity said.
'No shit,' said the voice, neutrally.
'Verity Jane.'
'Ain't the office, is it Verity Jane?'
'Friend's place.'
The cursor traversed the living room, to the closed curtains. 'What's outside?'
‘Valencia Street,' Verity said. 'What should I call you?'
‘Eunice.’
'Hi Eunice.'
'Hi yourself.' The cursor moved to Joe-Eddy's Japanese faux Fender Jazzmaster.'Play?'
'Friend does. You?'
'Good question.'
'You don't know?'
'Thing-shaped hole.'
'Excuse me?'
'I got one, in that department. Want to show me what you look like?'
'How?'
'Mirror. Or take the glasses off. Point 'em at your face.'
'Will I be able to see you?'
'No.'
'Why not?'
'No there there.'
'I need to use the bathroom,' Verity said, standing. 'I'll leave the glasses here.'
'You don't mind, maybe open the drapes.'
Verity crossed to the window, hauled both layers of dusty blackout curtain aside.
'You put the glasses down,' the voice said, 'I can look out the window."

RATING:
3 stars. I know this author is popular, so I'm happy that my rating won't hurt his popularity. I’m sorry to say it did not hold my interest. I grew bored with it and had to keep putting it down, and going back later to re-listen and force myself to visualize the descriptions, of which there were a lot.
( )
  TraSea | Apr 29, 2024 |
Gibson has long been one of my favorite writers, both stylistically and topically. Agency did not disappoint. The emergence of artificial intelligence has been a perennial topic for Gibson, and it appears again here. If this topic appeals to you, as well, I would suggest that [a:Robert J. Sawyer|25883|Robert J. Sawyer|https://images.gr-assets.com/authors/1543370297p2/25883.jpg]'s WWW trilogy beginning with [b:Wake|12114375|Wake (First 25,000 words)|Robert J. Sawyer|https://s.gr-assets.com/assets/nophoto/book/50x75-a91bf249278a81aabab721ef782c4a74.png|4466559] is an even more satisfying treatment. ( )
  Treebeard_404 | Jan 23, 2024 |
In this universe somehow or other one timeline seems to dominate and people can create 'stubs' -- but the stubs are REAL -- and when things go wrong, the planet and every living thing on it will suffer, so there are those who try to 'manage' the stubs. To combat all this one of these 'agents' has loosed an AI who can think and act for herself in order to see if that might make a positive difference. The tension, I think, is embedded and implicit -- the amorality of 'gaming' versus the, uh, realness of reality -- people have lost their grip on the difference. We can't manage ourselves, basicall, we're wayyy too irrational. It's not stated explicitly, but that's the message. The second half gets more exciting qua story. Gibson as always is thinking hard about many things. For me it was not so much a fun read though. **** ( )
  sibylline | Dec 7, 2023 |
Disappointing: Gibson has a few ideas (primarily his take on time travel of data, not things) and I like his sense of humor, but mostly this is light reading that stretches on to far. ( )
  keithostertag | Sep 20, 2023 |
Sequel to The Peripheral involves the characters from the first book interfering with a new stub-world, this one set in San Francisco in 2017.
Great writing, really interesting premise and amazingly textured world building. ( )
  amberwitch | Jun 11, 2023 |
From his beginnings in 1984’s Neuromancer, Gibson has offered the struggle for agency as an unacknowledged, quietly devastating war – fought by hackers, gig economy workers, off-gridders and their networks – against the algorithm, against the manipulation of our needs, our personal information and our appetites, by big data and gangster capital. If he was “prescient” back then, he’s right on the ball now, when it’s so much harder to believe in those loose human associations he imagined in the 1990s, whose combination of technical nous and cultural know-how enabled them to quickly distinguish the real from the sucker fantasy.
hinzugefügt von melmore | bearbeitenThe Guardian (Feb 22, 2020)
 
But there's no boom. His bomb ticks and ticks, then hangs there, suspended between hope and catastrophe, because his stories these days are all about highly competent people being brought together to solve a problem — drawn in like rays inevitably converging, arriving just before everything explodes. His conflicts are intellectual, occasionally solved by the swift application of overwhelming violence, but more often seeing victory come as the natural result of more intelligent systems processes; through more effective usage of human capital and resources. And the good guys win simply because they are smarter and geekier and just so much cooler than the bad guys could ever hope to be.
 
Regardless of Gibson’s shifting ratios of glee to cynicism, he can always be counted on to show us our contemporary milieu rendered magical by his unique insights, and a future rendered inhabitable by his wild yet disciplined imagination.
hinzugefügt von melmore | bearbeitenWashington Post, Paul Di Filippo (Jan 16, 2020)
 
Someone else might’ve made this fresh and clever, but from this source, it’s an often dull and pointless-seeming retread.
hinzugefügt von melmore | bearbeitenKirkus Reivews (Nov 10, 2019)
 

» Andere Autoren hinzufügen (1 möglich)

AutorennameRolleArt des AutorsWerk?Status
William GibsonHauptautoralle Ausgabenberechnet
AND-ONECover photoCo-Autoreinige Ausgabenbestätigt
Corless, Laura K.GestaltungCo-Autoreinige Ausgabenbestätigt
Gray318UmschlaggestalterCo-Autoreinige Ausgabenbestätigt

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To Martha Millard, my excellent literary agent for thirty-five years, with many thanks
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Very recent hiredness was its own liminal state, Verity reminded herself, on the crowded Montgomery BART platform, waiting for a train to Sixteenth and Mission.
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Fiction. Literature. Science Fiction. Thriller. HTML:AN INSTANT NEW YORK TIMES BESTSELLER

??ONE OF THE MOST VISIONARY, ORIGINAL, AND QUIETLY INFLUENTIAL WRITERS CURRENTLY WORKING?* returns with a sharply imagined follow-up to the New York Times bestselling The Peripheral.

 
William Gibson has trained his eye on the future for decades, ever since coining the term ??cyberspace? and then popularizing it in his classic speculative novel Neuromancer in the early 1980s. Cory Doctorow raved that The Peripheral is ??spectacular, a piece of trenchant, far-future speculation that features all the eyeball kicks of Neuromancer.? Now Gibson is back with Agency??a science fiction thriller heavily influenced by our most current events.
 
Verity Jane, gifted app whisperer, takes a job as the beta tester for a new product: a digital assistant, accessed through a pair of ordinary-looking glasses. ??Eunice,? the disarmingly human AI in the glasses, manifests a face, a fragmentary past, and a canny grasp of combat strategy. Realizing that her cryptic new employers don??t yet know how powerful and valuable Eunice is, Verity instinctively decides that it??s best they don??t.
 
Meanwhile, a century ahead in London, in a different time line entirely, Wilf Netherton works amid plutocrats and plunderers, survivors of the slow and steady apocalypse known as the jackpot. His boss, the enigmatic Ainsley Lowbeer, can look into alternate pasts and nudge their ultimate directions. Verity and Eunice are her current project. Wilf can see what Verity and Eunice can??t: their own version of the jackpot, just around the corner, and the roles they both may play in it.

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4 93
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