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Lädt ... Once and Future Antiquities in Science Fiction and Fantasy6 | Keine | 2,631,099 | Keine | 1 | "In 15 all-new essays, this volume explores how science fiction and fantasy draw on materials from ancient Greece and Rome, 'displacing' them from their original settings-in time and space, in points of origins and genre-and encouraging readers to consider similar 'displacements' in the modern world. Modern examples from a wide range of media and genres-including Philip Pullman's His Dark Materials and the novels of Helen Oyeyemi, the Rocky Horror Picture Show and Hayao Miyazaki's Spirited Away , and the role-playing games Dungeons and Dragons and Warhammer 40K- are brought alongside episodes from ancient myth, important moments from history, and more. All together, these multifaceted studies add to our understanding of how science fiction and fantasy form important areas of classical reception, not only transmitting but also transmuting images of antiquity. The volume concludes with an inspiring personal reflection from the New York Times-bestselling author of speculative fiction, Catherynne M. Valente, offering her perspective on the limitless potential of the classical world to resonate with experience today."--… (mehr) |
▾Diskussionen (Über Links) » Andere Autoren hinzufügen Autorenname | Rolle | Art des Autors | Werk? | Status | Rogers, Brett M. | Herausgeber | Hauptautor | alle Ausgaben | bestätigt | Stevens, Benjamin Eldon | Herausgeber | Hauptautor | alle Ausgaben | bestätigt | Foster, Frances | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Keen, Tony | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Kenward, Claire | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Knorr, Ortwin | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Lye, Suzanne | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Marshall, C. W. | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | McAuley, Alex | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Moses, Stephen B. | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Ranck, Jennifer C. | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Tomasso, Vincent | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Valente, Catherynne M. | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt | Weiner, Jesse | Mitwirkender | Co-Autor | alle Ausgaben | bestätigt |
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▾Literaturhinweise Literaturhinweise zu diesem Werk aus externen Quellen. Wikipedia auf EnglischKeine ▾Buchbeschreibungen "In 15 all-new essays, this volume explores how science fiction and fantasy draw on materials from ancient Greece and Rome, 'displacing' them from their original settings-in time and space, in points of origins and genre-and encouraging readers to consider similar 'displacements' in the modern world. Modern examples from a wide range of media and genres-including Philip Pullman's His Dark Materials and the novels of Helen Oyeyemi, the Rocky Horror Picture Show and Hayao Miyazaki's Spirited Away , and the role-playing games Dungeons and Dragons and Warhammer 40K- are brought alongside episodes from ancient myth, important moments from history, and more. All together, these multifaceted studies add to our understanding of how science fiction and fantasy form important areas of classical reception, not only transmitting but also transmuting images of antiquity. The volume concludes with an inspiring personal reflection from the New York Times-bestselling author of speculative fiction, Catherynne M. Valente, offering her perspective on the limitless potential of the classical world to resonate with experience today."-- ▾Bibliotheksbeschreibungen Keine Bibliotheksbeschreibungen gefunden. ▾Beschreibung von LibraryThing-Mitgliedern
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Bloomsbury's stated mission in its Studies in Classical Reception series is to "explore the appropriation, reconceptualization and recontextualization of various aspects of the Graeco-Roman world and its culture, looking at the impact of the ancient world on modernity." This is an exciting addition to the series given the scope of classical allusion embedded in the literary genres of science fiction and fantasy. This, combined with mainstream awareness of classics through its reception in graphic novels, films, and a resurgence of table-table gaming over the last decade, makes this volume a great reflection on the complexities of reception in speculative texts.