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Lädt ... How to reassess your chess : chess mastery through chess imbalances (2010. Auflage)von Jeremy Silman
Werk-InformationenHow to Reassess Your Chess von Jeremy SILMAN
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How to Reassess Your Chess has long been considered a modern classic. This 4th edition takes Silman's groundbreaking concept of imbalances to a whole new level. Designed for players in the 1400 to 2100 rating range and for teachers looking for a ready-made chess curriculum, the author shares a mind-expanding journey that takes the reader through imbalance-basics, ensures that every detail of all the imbalances are mastered, and leaves the player/lover of chess with something he always wanted but never believed he could achieve: a master-level positional foundation. Hundreds of games brought to life by instruction-rich prose, and stories that offer humor while highlighting various lessons, vividly illustrate all the book's topics in a manner that's both personal and fun. Jeremy Silman is an International Master and a world-class teacher, writer, and player who has won the American Open, the National Open, and the U.S. Open. Keine Bibliotheksbeschreibungen gefunden. |
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Google Books — Lädt ... GenresMelvil Decimal System (DDC)794.12The arts Recreational and performing arts Indoor games of skill; board games Chess Theory and instructionKlassifikation der Library of Congress [LCC] (USA)BewertungDurchschnitt:
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Silman has split this particular edition that I have into sixteen parts, each of which is thematically connected. Most of these parts are further subdivided into chapters. For instance, the first part is all about endgames. The first chapter talks about the King, the idea of Opposition and Outflanking. The second chapter of the first part is about King and Pawn endgames and the third chapter of the first part is about King and Rook endgames. It isn't exhaustive by any means, but it does cover the basics.
As I said, each part covers a theme. The first part covers endgames, the second part covers Silman's Thinking Technique and the list of Imbalances, the third covers Calculation and Combinations, the Fourth covers Minor Pieces in the middle game and so on. The fifteenth part covers solutions to problems in the book and the Sixteenth is a Recommended Reading List.
Since this is a book that must be studied if you hope for improvement, it isn't something that you read cover to cover mindlessly. It would probably be best to have some kind of board handy so you can play through the games, since all of the possible lines that are mentioned get confusing for me. It has scenarios from actual games and attempts to peer into the mind of the master at crucial points, so it is also helpful in that regard. ( )