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Die Kettenwelt-Chroniken: Blood Night

von Alan Campbell

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Reihen: Die Kettenwelt-Chroniken (3)

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24514109,299 (3.5)2
Alan Campbell has set the new standard for epic fantasy. Now the highly acclaimed author of Scar Night and Iron Angel returns with a new novel of a mythic struggle between man and angel, demon and god--an Armageddon of survival and annihilation that will play out on the fields of time itself. War, rebellion, betrayal--but the worst is still to come. For in the cataclysm of the battle of the gods, a portal to Hell has been opened, releasing unnatural creatures that were never meant to be and threatening to turn the world into a killing field. And in the middle, caught between warring gods and fallen angels, humanity finds itself pushed to the brink of extinction. Its only hope is the most unlikely of heroes. Former assassin Rachel Hael has rejoined the blood-magician Mina Greene and her devious little dog, Basilis, on one last desperate mission to save the world from the grip of Hell. Carried in the jaws of a debased angel, they rush to the final defensive stronghold of the god of time--pursued all the while by the twelve arconites, the great iron-and-bone automatons controlled by King Menoa, the Lord of the Maze. Meanwhile, in the other direction, the giant John Anchor, still harnessed to his master's skyship, descends into Hell itself to meet Menoa on his own ground. But neither Heaven nor Hell is anything they could ever expect. Now old enemies and new allies join a battle whose outcome could be the end of them all. Rachel's ally, the god Hasp, finds himself in the grip of a parasite and struggles against conflicting orders to destroy his own friends; and a dangerous infant deity comprised of countless broken souls threatens to overcome them all. As Rachel travels to thefinal confrontation she has both sought and feared, she begins to realize that time itself is unraveling. And so she must prepare herself for a sacrifice that may claim her heart, her life, her soul--and even then it may not be enough.… (mehr)
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Interesting series as a whole. Campbell is really good at imagining and describing these fantastic worlds, but I think that it's also his weakness. He seems to be more interested in developing the world and his vivid descriptions at the expense of the plot. As things start to get interesting, he pauses to describe everything around the characters, and it causes the story to slow down and break up.

Still, it's a worthwhile and interesting read, but you do need have some patience to get through the whole thing. ( )
  sheldonnylander | Apr 5, 2023 |
Barely makes four stars because of he poor ending which seemed very rushed and didn't really tie everything up like I had hoped. Still a fantastic read especially with all the time travelling stuff but disappointing as you get into the last 10 or 20 pages and realise it's all going to just end rather abruptly. ( )
  MattCotton | Dec 4, 2020 |
Well, this was a little better than the middle novel. The story continues to plod along to the end. A lot of threads left unfinished or unanswered. The temporal anomalies and time travel aspect added a bit of interest. I liked the final lines. Disappointing to see a trilogy start out so well and then literally crash and burn in the successive installments. ( )
  chaosfox | Feb 22, 2019 |
3 and a half (bit less) stars
  macha | Sep 5, 2018 |
This series was fantastic. Very original and different from anything else that I've ever read. I wasn't totally thrilled with how this one ended, but all in all just awesome. ( )
  Lor_Mds | Nov 22, 2017 |
This is an unusual one. It is nominally a fantasy yet about two thirds of the way through we suddenly encounter time travel and temporal paradoxes, which was in retrospect quite elegantly foreshadowed, and it begins to resemble more a work of SF. That was the point that the book, for me, sparked to life. Up to then it had been a (I hesitate to say typical, as Campbell’s skill as a writer elevates it above the norm) fantasy and consequently I found it difficult to engage with. And the solution one of the characters adopts to the deleterious consequences of her previous choices on the timeline she has thereby created is well out of the ordinary, not to say drastic.

Far from it merely happening there is also a rationale - a mechanism, no less - given for the ability to travel in time. The God of Clocks for whom the book is named inhabits a building where clocks abound and rooms with portals to other times open and close on their unwinding.

Certain characters from the two previous Deepgate Codex books reappear - Dill, Rachel Hael, John Anchor and also the angel, Carnival. The vision which illuminated the first, Scar Night, though, of the city Deepgate suspended on huge chains over a chasm, has been missing in the latter books, which suffer as a consequence since the setting lies closer to the default mediaeval of the general run of fantasy. There is also too much murder and mayhem for my tastes but this is evidently what aficionados of the form appreciate.

In God Of Clocks there is a quest, of sorts. So far, so fantasy. Yet at its end the status quo ante is not restored - or only in (small) part. This too is more characteristic of SF than of the standard fantasy novel. Is it possible that Campbell secretly yearns to be a writer of SF? Whatever, he is certainly twisting the tropes of fantasy in new directions.

(The book blurb states he lives in south Lancashire. I think that, just perhaps, might be south Lanarkshire.)
hinzugefügt von jackdeighton | bearbeitenA Son Of The Rock, Jack Deighton (Sep 30, 2010)
 

» Andere Autoren hinzufügen (2 möglich)

AutorennameRolleArt des AutorsWerk?Status
Campbell, AlanHauptautoralle Ausgabenbestätigt
Youll, StephenUmschlagillustrationCo-Autoreinige Ausgabenbestätigt

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Alan Campbell has set the new standard for epic fantasy. Now the highly acclaimed author of Scar Night and Iron Angel returns with a new novel of a mythic struggle between man and angel, demon and god--an Armageddon of survival and annihilation that will play out on the fields of time itself. War, rebellion, betrayal--but the worst is still to come. For in the cataclysm of the battle of the gods, a portal to Hell has been opened, releasing unnatural creatures that were never meant to be and threatening to turn the world into a killing field. And in the middle, caught between warring gods and fallen angels, humanity finds itself pushed to the brink of extinction. Its only hope is the most unlikely of heroes. Former assassin Rachel Hael has rejoined the blood-magician Mina Greene and her devious little dog, Basilis, on one last desperate mission to save the world from the grip of Hell. Carried in the jaws of a debased angel, they rush to the final defensive stronghold of the god of time--pursued all the while by the twelve arconites, the great iron-and-bone automatons controlled by King Menoa, the Lord of the Maze. Meanwhile, in the other direction, the giant John Anchor, still harnessed to his master's skyship, descends into Hell itself to meet Menoa on his own ground. But neither Heaven nor Hell is anything they could ever expect. Now old enemies and new allies join a battle whose outcome could be the end of them all. Rachel's ally, the god Hasp, finds himself in the grip of a parasite and struggles against conflicting orders to destroy his own friends; and a dangerous infant deity comprised of countless broken souls threatens to overcome them all. As Rachel travels to thefinal confrontation she has both sought and feared, she begins to realize that time itself is unraveling. And so she must prepare herself for a sacrifice that may claim her heart, her life, her soul--and even then it may not be enough.

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