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Arcade Mania: The Turbo-charged World of…
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Arcade Mania: The Turbo-charged World of Japan's Game Centers (2009. Auflage)

von Brian Ashcraft (Autor)

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"Japan has a unique and powerful presence in the world of video games, and is a country where the game arcade scene is still flourishing. Arcade Mania! takes you on a turbo-charged tour through a typical Japanese arcade, from the crazy crane games, sticker picture machines, and rhythm games that beckon from the entrance, then on to the fighting games, shooting games, retro games, games of chance, and card-baaed games you'll find inside." "Covering classic games from Space Invaders to Street Fighter, as well as the unique, quirky games found only in Japan, Arcade Mania! is crammed full of interviews with game makers and star players, and packed with facts about the history, background, and characteristics of each game, all lavishly illustrated with photographs and game graphics, making this book a must-have for gamers everywhere."--BOOK JACKET.… (mehr)
Mitglied:marcusfernandez
Titel:Arcade Mania: The Turbo-charged World of Japan's Game Centers
Autoren:Brian Ashcraft (Autor)
Info:Kodansha USA (2009), Edition: 1, 192 pages
Sammlungen:Deine Bibliothek
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Arcade Mania: The Turbo-charged World of Japan's Game Centers von Brian Ashcraft

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This book is wonderful for anyone interested in Japanese culture. It truly exemplified the intricacies of the culture. Of the nine sections of the book, each provided insights on topics ranging from the popular (in the West) fighting games, and rhythm games to the more obscure such as crane games and sticker picture machines.

The book is presented in a family friendly manner with comments and pictures providing an immersive supplement to the text. I recommend this book to both gamers and non-gamers of all ages. ( )
  redeemedronin | Dec 28, 2020 |
This is a good primer on Japanese arcade gaming culture in most of its forms. At $20 it's a little steep on the price side for its length though. ( )
  Count_Zero | Jul 7, 2020 |
This breezy read covers the Japanese game-arcade community, as broken down into a variety of categories, including music-based games, card-based games, dedicated-cabinet games, etc. Each chapter handles the history of its area well, running through the requisite iterative improvements -- the evolutionary changes that turned Pacman into Grand Theft Auto -- and interviewing programmers, players, and other digital-entertainment figures. The list-like nature of the writing can become a bit routine after a few chapters, and the interviews are less insightful than one might hope for, but extra points for including among them a model for one of the major photo-booth franchises (heck, extra points for including the photo booths in the first place) and the manager of a retro-gaming mecca. The book is designed like a very long magazine article, with colorful headers and little sidebars.
  Disquiet | Mar 30, 2013 |
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AutorennameRolleArt des AutorsWerk?Status
Brian AshcraftHauptautoralle Ausgabenberechnet
Snow, JeanHauptautoralle Ausgabenbestätigt
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"Japan has a unique and powerful presence in the world of video games, and is a country where the game arcade scene is still flourishing. Arcade Mania! takes you on a turbo-charged tour through a typical Japanese arcade, from the crazy crane games, sticker picture machines, and rhythm games that beckon from the entrance, then on to the fighting games, shooting games, retro games, games of chance, and card-baaed games you'll find inside." "Covering classic games from Space Invaders to Street Fighter, as well as the unique, quirky games found only in Japan, Arcade Mania! is crammed full of interviews with game makers and star players, and packed with facts about the history, background, and characteristics of each game, all lavishly illustrated with photographs and game graphics, making this book a must-have for gamers everywhere."--BOOK JACKET.

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