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Silver Ravens

von Jane Fletcher

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The Celts knew it as Annwyn, the Otherworld--certainly not a destination IT professional Lori Cooper anticipates when distracting herself with a magazine puzzle page in the dentist's waiting room. Clues buried in the answers lead her to Tamsin, who claims to command a band of warriors for the queen of the fay. From this, Lori concludes that Tamsin is both insane and dangerous. She's also quite worryingly attractive. However, Lori's own sanity becomes a bigger concern when she finds herself held captive in a strange world with yet more puzzles to solve. She must pick her way through layers of illusion and deceit. Nothing and nobody, including Tamsin, is quite as they seem. Who can Lori trust? She will need to uncover the full truth if she is to return home, mind and body intact.… (mehr)
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Silver Ravens is a fun mix of fantasy and slow burn wlw romance. It features games developer Lori Cooper, who reads a magazine in a dentist's waiting room, solves the puzzle page and gets sucked into a strange world with ciphers to solve before she's allowed to go home. She meets Tamsin, who leads a band of warriors for the fay queen, and who she thinks is insane, dangerous, and very, very attractive. Lori's goal is to solve the puzzles and go home, but things are never that simple.

I really enjoyed this book. I liked the contrast between the modern world, where Lori starts off, and the fantasy world of the fay, where most of the story takes place. The fairy city of Annwyn, and the rest of the magical world, is mysterious, creepy, beautiful and, at times, scary. I loved the weirdness of it; the mix of ancient armour and modern weapons, for example. It really makes sense in a place that's outside time.

The plot is great. The romance is super slow burn, but it's also unambiguously wlw from the start which is good. And to be fair on the characters, there really is too much going on for a romance to develop quickly! The beginning of the book immediately sucked me in with a mystery, and I was gripped from then onwards. Things are dramatic and exciting, and a little bit culty at times. I loved the instructions hidden in puzzles, and the codebreaking of the ciphers. There's nothing super technical though, so it doesn't get boring.

And the characters are great too. I liked how Lori's experience as a game developer comes up in the plot, and helps her deal with being thrown into a fantasy setting. I liked all of the side characters, although there were quite a lot to keep track of. The villains of the story are great, and at times disturbingly evil and manipulative.

Overall this is a fun, fantasy, slow burn romance novel which I found enjoyable to read. ( )
  crimsonraider | Apr 1, 2021 |
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The Celts knew it as Annwyn, the Otherworld--certainly not a destination IT professional Lori Cooper anticipates when distracting herself with a magazine puzzle page in the dentist's waiting room. Clues buried in the answers lead her to Tamsin, who claims to command a band of warriors for the queen of the fay. From this, Lori concludes that Tamsin is both insane and dangerous. She's also quite worryingly attractive. However, Lori's own sanity becomes a bigger concern when she finds herself held captive in a strange world with yet more puzzles to solve. She must pick her way through layers of illusion and deceit. Nothing and nobody, including Tamsin, is quite as they seem. Who can Lori trust? She will need to uncover the full truth if she is to return home, mind and body intact.

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