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Lädt ... Creating Interactive Fiction with Inform 7von Aaron Reed
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Melde dich bei LibraryThing an um herauszufinden, ob du dieses Buch mögen würdest. Keine aktuelle Diskussion zu diesem Buch. This is a great introduction to the Inform 7 language. Aaron manages to introduce the language and in fact introduce the reader to Interactive Fiction in a manner that is not only easy for newbies to follow along and actually create something, but experienced IFers and developers will find plenty of good information here. This is one of those books which I read all the way through the first time and it is still quick to hand as I'm developing for reference and ideas. Great job. ( ) Zeige 2 von 2
"Aaron Reed's Creating Interactive Fiction with Inform 7 ... showed no respect for my courseload or work schedule whatsoever: my nightly 15-20 minute ritual of settling into bed with a glass of wine and Creating IF lasted exactly to page 68 before my intellectual dispassion had been obliterated and I had to write." "More important: the game, Sand-dancer, is a good game. It is not the sort of example that exists to have one of everything in the manual. It is the sort of game that exists to make IF better. Aaron puts it together on your workbench. You can see the parts going in, and I don't mean rules and action constructs now; I mean character, background, voice, theme, and narrative drive." Auszeichnungen
CREATING INTERACTIVE FICTION WITH INFORM 7 is a jargon-free, step-by-step guide to mastering the basics of creating dynamic, text-based story worlds. Inform 7 is a free multiplatform interactive fiction authoring environment that uses an intuitive natural language syntax. A tool focused on writers, not programmers, Inform allows users construct complex, rich storytelling worlds by writing sentences as simple as "Tom is a person," or as complicated as "Instead of attacking Tom when something lethal is held, now every nearby watchdog owned by Tom hates the player." No prior programming experience is required. Throughout the book, readers develop a full-length, release-quality example game, exploring the real-world issues involved in authoring participatory narratives and gaining skills that can be applied to the creation of future games and stories. Keine Bibliotheksbeschreibungen gefunden. |
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Google Books — Lädt ... GenresMelvil Decimal System (DDC)006Information Computer Science; Knowledge and Systems Special TopicsKlassifikation der Library of Congress [LCC] (USA)BewertungDurchschnitt:
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