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Lädt ... Rathen: Into Bramblewood Forest (The Rathen Series Book 2)von Grant Elliot Smith
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Rathen, ex-captain of the late king's army, pulls together a team to defeat the evil that threatens them all. The Book of Ziz, with its instructions for protective spells against an evil deity, has fallen into the nefarious hands of High Priest Litagus, meaning soon untold evil will reign unchecked if Rathen fails. Consumed by his personal vengeance for the betrayer in the earlier death of his friends, Rathen travels to the ruins of Ghrakus Castle to enlist the aid of the very being who tried to kill Rathen once before. Only the black powers of this ancient evil can ensure their mission to steal the book back, but can those powers be trusted? To safeguard his group, Rathen also recruits Caswen, an inexperienced young healer determined to make her mark on the world. Together with Bulo, an ex-gladiator and fellow warrior, Thack, a one-armed half-orc, and Bandark, a mysterious mage from another world, the group heads through the menacing Bramblewood Forest to confront Litagus and his followers. Keine Bibliotheksbeschreibungen gefunden. |
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S.E. rating: 4 of 5 stars
With this sequel, “Rathen” officially becomes a developed character and series. Highly recommend for fantasy & RPG fans.
Grant Elliot Smith delivers another intense literary-Role Playing Game (lit-RPG) inspired adventure with Rathen: Into Bramblewood Forest; here he continues his Rathen series with co-author Steven H. Stohler. This sequel can easily be enjoyed as a standalone adventure. Whichever one you read, you’ll be excited to read the other.
My review of the predecessor, Rathen: The Legend of Ghrakus Castle holds true for this sequel; both are fun reads, having captain Rathen lead ~a dozen adventurers; as in the first book, the first 50% is the party gathering while they travel; the latter half delivering the real conflict.
Bramblewood unfolds super-fast and is surprisingly easy to read given the number of featured characters (~11 in the main party and ~4 antagonists--all of them have backstories and motivations). Presenting at a pleasant pace and delivering intense action while offering character depth is a testimony to the authors’ ability to unfurl balanced storytelling. The authors must be meticulous dungeon masters.
Adding a Lich to the party, and ensuring he had a central role in the plot to obtain the Book of Ziz, really provided a unique take on the typical RPG party. Listen below is Rathen’s party, each member you’ll get to know and route for:
Rathen: middle-aged captain of the party, and his two buddies from previous adventures: Bulo (veteran gladiator) and Thack (half-orc hunter & bartender)
Magom (lich spellcaster)
Caswen (female healer,Order of Thandrall) and her guards: Marduke (male knight) & Dryn (female archer)
Otherworldly humanoids Rendrak, Garrick, Bandark
Apaca (Druid, needed to handle the trees in the titular forest)
Keeping it from a 5-star is the same melodrama that makes the tale enjoyable. There are instances of fast healing that deflate consequences of battle, but still reflect lit-RPG expectations; many subplots come across as artificial (i.e., including a few romantic relationships, and escape scenes) that develop fun tension but approach feeling forced.
Cover Art by Stawicki and Future Rathen: Longtime fantasy illustrator Matthew Stawicki provided another great cover. He has illustrated many in his career for Dragon Lance, Monte Cook Games, Milton-Bradley, Hasbro, Wizards of the Coast, Vivendi Games, and others.
I am committed to the third episode in the works, pitched as “The Battle for Korganis.”
Combing Stawicki’s website, it is touch to overlook a stunning related work which I hope/speculate reveals the next adventure, artwork called “Rathen’s Descent.” ( )