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Lädt ... Kaya, Book Onevon Wes Craig
Keine Lädt ...
Melde dich bei LibraryThing an um herauszufinden, ob du dieses Buch mögen würdest. Keine aktuelle Diskussion zu diesem Buch. Note: I received access to read this book from the publisher in exchange for an honest review. Kaya is not a series I'll continue. The writing and characterizations are very juvenile and the story seems to follow an archetype of fantasy story telling without making any clever changes to the format. The environment art is nice, but not enough to pull me through to a second trade paperback Zeige 2 von 2 keine Rezensionen | Rezension hinzufügen
Gehört zur ReiheKaya (1)
"Kaya, a young girl with a magic arm and a fighting spirit is tasked with delivering her little brother to a far away safe harbor. There he's destined to find the answer to overthrowing the all-powerful empire that destroyed their home. Starting out on their journey, they'll face lizard-riders, monstrous beasts, and secrets that could tear brother and sister apart. From writer-artist Wes Craig (Deadly Class, Gravediggers Union) comes an astonishing new fantasy-adventure about siblings surviving in a world of monsters and mutants. Fans of Conan, Lord of the Rings, Bone, and Adventure Time, will enjoy this continuing series of books. Collects KAYA #1-5."--ONIX annotation Keine Bibliotheksbeschreibungen gefunden. |
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Google Books — Lädt ... GenresMelvil Decimal System (DDC)741.5The arts Graphic arts and decorative arts Drawing & drawings Cartoons, Caricatures, ComicsBewertungDurchschnitt:
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I'm a bit on the fence regarding the art. At times, it's fantastic, at other times, too abstract and simplified for my tastes, and for the most part, it operates somewhere in the middle. The average, though, is much closer to the positive end than the negative, and art has (oddly enough) never been the biggest factor in my enjoyment of a comic. There are also a lot of fun and memorable creature design, with my personal favourite being the snake-tailed cyclopean vultures.
The plotline is just starting to throw some slight hurdles and (at least potentially original) twists on the wandering last-of-their-people formula when the volume ends, so it's tough to say if it will get any more inventive as it goes. It almost doesn't matter, though -- I'm invested in these two, now, and will enjoy seeing them traverse their next storyline whether it is batshit out there, or more standard fantasy quest fare. ( )